Spectrasonics updates Omnisphere Software 1.0.2d
By Omkar on Oct 23, 2008 in News
Spectrasonics has updated Omnisphere to v1.0.2d, which includes fixes for the following:
- Aftertouch mod controller preference can’t be reset to aftertouch.
- Master and aux effects racks don’t have sample rate set properly.
- MIDI Learn of attack and release on Main page doesn’t work.
- Tuning scale doesn’t reset upon patch restore in some cases.
- Patch saving fails when STEAM is in a folder called Omnisphere Library.
- Legato LFOs should not be retriggered with each Arpeggiator note.
- Need Part Clear on Utility Menu.
- MIDI Note Learn problem in Live Mode.
- Multi browser may step down to next item when host loads a multi while Multi browser is displayed.
- Startup performance problem with preset menus on some systems.
- Arpeggiator problem when closing plug-in window.
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About Spectrasonic Omnisphere
A Powerful and Ethereal Virtual Instrument from Spectrasonics!
Spectrasonics’ new flagship virtual instrument, Omnisphere, arrives after years of development, delivering a host of inspiring “psychoacoustic” sounds. Its deliberately easy-to-use interface holds a world of advanced sound sculpting possiblities beneath it - useful for inspiring all kinds of musicians, and intriguing even the most evolved sound designers. Not just an upgrade to Spectrasonics’ acclaimed VI synth, Atmosphere, Omnisphere is ten times Atmosphere’s size, bringing an innovative new take on what a virtual instrument can be. Enjoy flexible arpeggiators, performance-mapping modes, and new STEAM Engine technology, while you organically control an ethereal soundscape of creatively sampled patches - your imagination is the limit with Spectrasonics’ Omnisphere.
Spectrasonics Omnisphere at a Glance:
- Huge library developed through creative sampling experiments
- Serious control capabilities
- Powerful STEAM Engine technology at its core
Creative Sampling Experiments
Omnisphere’s huge library is teeming with creative sampling experiments and thousands of patches designed to inspire. During the years of Omnisphere’s development, Spectrasonics pioneered several new types of sampling for Omnisphere’s core library. Composite Morphing Technique, or CMT, is one such innovation - with this technique, Sepctrasonics created unique “psychoacoustic” sounds and soundsources by morphing the harmonic characteristics of one instrument to another.
A host of control capabilities
Ten times the size of Atmosphere, Omnisphere offers an impressive library of sounds for you to explore, as well as serious control capabilities for you to sculpt your way into sonic bliss. Enjoy variable waveshaping, DSP synthesis, polyphonic ring modulation, FM, timbre shifting, high-resolution sample playback, chaos envelopes, Dual multimode filter structure, Harmonia, advanced unison mode, and their innovative Flex-mod modulation routing system, and many more. A flexible arpeggiation system lets you make your arpeggiator’s pattern groove instantly with the feel of an RMX drum loop. Live mode assists with transitionless patch switching and layers, while Stack Mode allows for powerful performance mapping. Omnisphere also delivers integrated modulateable FX Racks, further enhancing your opportunities for creative expression.
STEAM Engine Technology
Omnisphere debuts Spectrasonics’ new STEAM Engine core technology that will now be used as the basis for all of their performance instruments. This new technlology offers many development possibilities for Spectrasonics, helping them respond faster to future technology changes - such as the release of a major new operating system. They are creating instruments that they can fully support across industry changes, and that will ultimately allow them to make transitions and innovations faster in the future. With this new, flexible, open core, patches can also be shared across hosts and computer platforms, and Spectrasonics can add new patches and sounds to the core library, making Omnisphere seemingly and their other VIs seemingly unlimited.
Main Features:
- Flagship Virtual Instrument
- Ten times the size of Atmosphere
- Huge library of “Psychoacoustic” sounds
- Samples developed through creative sampling experiments
- New STEAM Engine Technology
- AU, VST, RTAS compatible plug-in
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